// Automatically generated with bin2go: http://github.com/chsc/bin2go

package games

var Connect4 = &Game{
	Program: []byte{
		0x12, 0x1a, 0x43, 0x4f, 0x4e, 0x4e, 0x45, 0x43,
		0x54, 0x34, 0x20, 0x62, 0x79, 0x20, 0x44, 0x61,
		0x76, 0x69, 0x64, 0x20, 0x57, 0x49, 0x4e, 0x54,
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		0xf6, 0x55, 0x69, 0x00, 0x68, 0x01, 0x6b, 0x00,
		0x6d, 0x0f, 0x6e, 0x1f, 0xa2, 0xa5, 0x60, 0x0d,
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		0x72, 0x0f, 0x32, 0x1e, 0x12, 0x34, 0xd0, 0x21,
		0xd1, 0x21, 0x72, 0x01, 0x60, 0x0a, 0xa2, 0x9f,
		0xd0, 0x21, 0xd1, 0x21, 0xa2, 0x9f, 0xdd, 0xe1,
		0xfc, 0x0a, 0xdd, 0xe1, 0x4c, 0x05, 0x12, 0x7e,
		0x3c, 0x04, 0x12, 0x6a, 0x7b, 0xff, 0x7d, 0xfb,
		0x3d, 0x0a, 0x12, 0x7a, 0x6b, 0x06, 0x6d, 0x2d,
		0x12, 0x7a, 0x3c, 0x06, 0x12, 0x98, 0x7b, 0x01,
		0x7d, 0x05, 0x3d, 0x32, 0x12, 0x7a, 0x6b, 0x00,
		0x6d, 0x0f, 0xdd, 0xe1, 0x12, 0x50, 0xa2, 0xb4,
		0xfb, 0x1e, 0xf0, 0x65, 0x40, 0xfc, 0x12, 0x98,
		0x8a, 0x00, 0x70, 0xfb, 0xf0, 0x55, 0x89, 0x83,
		0xa2, 0x9e, 0x39, 0x00, 0xa2, 0xa1, 0xdd, 0xa4,
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		0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
		0x80, 0x80, 0x80, 0x80, 0x1a, 0x1a, 0x1a, 0x1a,
		0x1a, 0x1a, 0x1a, 0x1a, 0x1a, 0x1a, 0x1a, 0x1a,
		0x1a, 0x1a,
	},
}
